Large Tables

How to Manage Turn Order in 6-10 Player Board Games

Large tables magnify small turn-order problems. People sit farther apart, side conversations grow, and the active player is harder to identify from every seat.

01

Use one clear signal per player

For bigger tables, a central token is often too weak. One visible signal at each active seat is easier to read and harder to lose under components.

02

Name the next player out loud

Even with hardware, a verbal handoff helps. The active player can press their beacon and say who is next, which supports both visual and social awareness.

03

Plan for expansion

A 4-beacon setup is enough for many groups. A 6-beacon bundle or added individual beacons make more sense for regular large-table play.

Available now

Buy the Game Beacon Tabletop Turn Tracking System

Finished hardware is the main purchase path. DIY digital files are available for makers who want to build their own beacons.

Game Beacons 4-Beacon Bundle

4-Beacon Bundle

$299

A ready-to-play 4-beacon starter pack for smaller board game nights.

Available now - US only View option
Game Beacons 6-Beacon Bundle

6-Beacon Bundle

$457

A finished 6-beacon setup for groups that often play 5-6 player games.

Available now - US only View option
Game Beacons DIY Digital Files

DIY Digital Files

$65

Firmware, printable housing files, and activation for makers building their own Game Beacons.

Available now - US and international View option