4-Beacon Bundle
$299A ready-to-play 4-beacon starter pack for smaller board game nights.
Available now - US only View optionThe phrase whose turn is it usually means the table lost a tiny piece of shared state. It is not a major failure, but it adds friction every time it happens.
The active player should be obvious without asking. That can be a standing marker, a turn card, a lit beacon, or a table habit that is impossible to miss.
Most confusion happens between turns. Give each player a required end-of-turn action: pass the token, press the beacon, announce the next player, or move a marker.
A simple party game does not need a system. Use the lightest solution that solves the problem for that table.
For regular hosts, the value is repeatability. The same visible system works across casual games, heavy games, campaign nights, and larger tables.
Finished hardware is the main purchase path. DIY digital files are available for makers who want to build their own beacons.
A ready-to-play 4-beacon starter pack for smaller board game nights.
Available now - US only View optionA finished 6-beacon setup for groups that often play 5-6 player games.
Available now - US only View optionFirmware, printable housing files, and activation for makers building their own Game Beacons.
Available now - US and international View option