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Patterns

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Group adjacent stages so a larger sequence can repeat as one block.

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  • A pattern is made from neighboring stages that share the same pattern marker.
  • Use patterns when a game repeats a small sequence, such as Action, Cleanup, Score, then repeat.
  • Fixed patterns repeat the group a set number of times.
  • Players + rounds repeats based on the number of players plus your extra count.
  • Infinite patterns keep looping until you manually advance out of them.
  • A manual stage advance moves to the next stage in the pattern. For Infinite patterns, a second immediate manual advance exits the pattern.

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