Simultaneous Mode
Everyone marks ready, then the round resets when all players are ready.
LED Feedback
Section titled “LED Feedback”
- Waiting: purple base feedback with green spark activity.
- Ready: your beacon shifts to amber breathing.
- All ready: a full-ring purple wipe plays, then the round resets.
- The start player marker is hidden because this mode does not use turn order.
- In Advanced Games, one simultaneous round is complete after each player has pressed once.
Related
Section titled “Related”Actions
Section titled “Actions”
- Primary/Top tap marks this player ready.
- Hold Primary/Top, then short press side/menu to undo only this player’s ready state.
- There is no turn order in this mode; every active player participates in each round.
Related
Section titled “Related”Related
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