The Game Modes
NexTurn can run classic turn order, shared ready rounds, player-color turns, cooldown recovery, and buzzer-style lockout.
Game Modes
Section titled “Game Modes”Choosing A Mode
Section titled “Choosing A Mode”
- Start with Turn Order if you want a familiar one-player-at-a-time flow.
- Use Simultaneous when everyone acts at the same time before the round resets.
- Use Hybrid when one active player leads the moment, but everyone else must confirm before play moves on.
- Use Player Colors as an alternate Turn Order view where each beacon shows its player color and lights bright on its turn.
- Use Cooldown when players need suggested recovery steps between turns. It guides turn order, but anyone can still act at any time.
- Use Buzzer for quiz-style games where the first press should lock the table until it is cleared or the timeout expires.
- Default colors still identify common states: green for active, amber for ready or passed, purple for on-deck or synchronized round feedback, teal for stage changes, white for start-player markers, and red for disabled, expired, or error states.
- Player color assignments are editable in Presets and Live Settings, and Advanced Games can show each beacon’s assigned color with View Players.
Related
Section titled “Related”Related
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