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Page 4: Passing

Menu page 4 preview

Page 4 enables or disables pass rounds for Turn Order and Hybrid.

How Passing Works in NexTurn | Skip Turns Without Losing the Flow

Shows how to enable passing, pass from a beacon, and return passed players to the flow.

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Menu page 4 preview
  • This page uses yellow alternating menu markers.
  • Yellow four-point feedback means Pass Round is enabled.
  • Red spinning feedback means Pass Round is disabled.
  • Pass Round works in Turn Order and Hybrid. When enabled, the active player can hold Primary/Top for about 2 seconds until the lights turn amber, then release to pass.
  • Passed players stay amber and are skipped until every player has passed, then everyone comes back automatically.
  • In Hybrid, the active leading player can pass while the other players still confirm as usual.

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