Switch Settings
Prop Wizard base game for a collection-style switch puzzle where all required switches must be in the correct position.
This page covers the Prop Wizard base-game template rather than one fixed setup preset. The exact generated configuration changes with wizard choices such as stage count, output policy, reset mode, feedback modules, and integrations.
Video reference: The Prop Wizard on YouTube.
UI path
- Open Prop Wizard.
- Choose Switch Settings.
- Review the generated latch/switch count.
- Choose the output and reset behavior.
- Apply the wizard and inspect Behavior > Logic Rules.
Generated hardware pattern
| Generated item | Default | Purpose |
|---|---|---|
| Latching switches | 4 by default | Generated as latching inputs. |
| Pixels | 24 by default | Available for status/progress feedback. |
| Output | Selected in wizard | Runs through the same solved output policy as the other templates. |
Generated states
off when not always armedarmedstage_2 through stage_5 when stagedsolved
Logic and behavior pieces
| Piece | Generated behavior | Why it matters |
|---|---|---|
| Switch Positions | Logic Rule with all matching. | Every generated switch must be true. |
| Switch Reset Positions | Logic Rule with all matching. | Every generated switch must return false for immediate/timer reset policies. |
| Solve action | Action Trigger on Switch Positions. | Sets the state to solved or advances a stage. |
| Reset action | Action Trigger on Switch Reset Positions. | Returns to armed or off depending on reset choices. |
What the wizard choices change
| Wizard choice | What changes in the generated config |
|---|---|
| Stage count | Adds stage states and stage-advance action triggers. |
| Output type | Changes what happens when solved is entered: relay pulse, mag-lock hold/release, actuator movement, or pixel-only output. |
| Reset mode | Chooses immediate reset, manual reset input, manual network/operator reset, or timer reset. |
| Always armed | Starts directly in armed; otherwise adds an off state. |
| Feedback mode | Adds input acknowledgements, success feedback, fail feedback, or richer per-input feedback. |
| Integration protocol | Adds MQTT, OSC, or HTTP bindings when selected. |
Review after applying
- Open Configuration > Connections > Inputs, Outputs, and Modules and confirm generated hardware names and pins.
- Open Configuration > Definitions and review any generated states, level inputs, RFID tag sets, or variables.
- Open Configuration > Behavior > Logic Rules and confirm the generated condition checks.
- Open Configuration > Behavior > Action Triggers and confirm the output, reset, feedback, and state-change steps.
- Open Configuration > Lighting if pixel feedback was enabled.
Design notes
- Use this when the physical puzzle is about positions being correct at the same time, not input order.
- The important settings to review are the input polarity and the logic rule conditions.
- For a staged switch puzzle, the wizard creates per-stage solve rules and an
Any Successaggregator.